# blender
# Command-line interface to the Blender 3D computer graphics application.
# Arguments are executed in the order they are given.
# More information: <https://docs.blender.org/manual/en/latest/advanced/command_line/arguments.html>.
# Render all frames of an animation in the background, without loading the UI (output is saved to `/tmp`):
blender --background path/to/file.blend --render-anim
# Render an animation using a specific image naming pattern, in a path relative (`//`) to the .blend file:
blender --background path/to/file.blend --render-output //render/frame_###.png --render-anim
# Render the 10th frame of an animation as a single image, saved to an existing directory (absolute path):
blender --background path/to/file.blend --render-output /path/to/output_directory --render-frame 10
# Render the second last frame in an animation as a JPEG image, saved to an existing directory (relative path):
blender --background path/to/file.blend --render-output //output_directory --render-frame JPEG --render-frame -2
# Render the animation of a specific scene, starting at frame 10 and ending at frame 500:
blender --background path/to/file.blend --scene scene_name --frame-start 10 -e 500 --render-anim
# Render an animation at a specific resolution, by passing a Python expression:
blender --background path/to/file.blend --python-expr 'import bpy; bpy.data.scenes[0].render.resolution_percentage = 25' --render-anim
# Start an interactive Blender session in the terminal with a python console (do `import bpy` after starting):
blender --background --python-console
$
cheat.sh
tldr